Sunday 9 October 2011

Walk Cycle



After the Ball Bounce and my numerous little seperate pieces, we now arrive at the Walk Cycle. I mainly found keeping the arms moving direct to the legs, whilst not stretching the neck joint too much. I will be attempting another walk cycle, now that i have an idea of what key frames should be used and etc. My only main problem with this sequence is theres a gap from frame 1 to frame 12, where it should link beautifully and should seem timeless, i have had no such luck. My character unfortunately has a small imaginary ditch it walks down so the ending doesn't coinside with the beginning.

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