Friday 2 December 2011

Animation Principles: Walk sequence and interacting with objects/scenarios:10


Gremlin "crawl" created on Flash. After talking with fellow classmates, i noticed that the head in the previous walk cycles had no motion (only if i had redrawn the frames) and so making the walk look unnatural. I also wanted to see how the body's shaped would react to the "unusual" movement that the Gremlin is creating. This also effects the mouth, stretching and squashing ever so slightly gives the mouth a sense of "leadership" within the cycle. Overall, this shal be the final 1st walk cycle we see this little guy create, as i have 2 more cycles to work on.

No comments:

Post a Comment